Commit 51bd0ec4 authored by Illia Aldabaiev's avatar Illia Aldabaiev
Browse files

Menu,buttons,state

parent 75cbdec4
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@@ -3,7 +3,7 @@ project(SpaceTour_)

set(CMAKE_CXX_STANDARD 14)

add_executable(SpaceTour_ main.cpp OpenSpace.cpp OpenSpace.h ScreenController.cpp ScreenController.h Falcon_9.cpp Falcon_9.h Enemy.cpp Enemy.h Enemies.cpp Enemies.h)
add_executable(SpaceTour_ main.cpp OpenSpace.cpp OpenSpace.h ScreenController.cpp ScreenController.h Falcon_9.cpp Falcon_9.h Enemy.cpp Enemy.h Enemies.cpp Enemies.h Menu.cpp Menu.h)

add_compile_options(-Wall -Wextra)
include_directories(/usr/local/include)
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#include "Enemies.h"

Enemies::Enemies(GameMode mode, sf::RenderWindow &win) : window(win), Enemy(mode)
Enemies::Enemies(GameMode mode) :Enemy(mode)
{

    int speed = 10;
@@ -12,10 +12,10 @@ Enemies::Enemies(GameMode mode, sf::RenderWindow &win) : window(win), Enemy(mode
    }
}

void Enemies::display_enemys()
void Enemies::display_enemys(sf::RenderWindow &win)
{
    for (int i = 0; i < enemy.size(); ++i)
    {
        enemy[i].draw_enemy(window);
        enemy[i].draw_enemy(win);
    }
}
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@@ -8,13 +8,12 @@

class Enemies : public Enemy{
    std::vector<Enemy> enemy;
    sf::RenderWindow &window;

public:
    Enemies(GameMode mode, sf::RenderWindow &win);
    Enemies(GameMode mode);
    void add_enemy();
    void remove_enemy(int &i);
    void display_enemys();
    void display_enemys(sf::RenderWindow &win);

};

IMG/blue_enemy.png

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IMG/main_manu.png

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