Loading Enemy.cpp +1 −0 Original line number Diff line number Diff line #include <iostream> #include "Enemy.h" #include <cstring> Enemy::Enemy(GameMode mode) { Loading Falcon_9.cpp +1 −0 Original line number Diff line number Diff line #include <iostream> #include "Falcon_9.h" #include "sstream" #include <cstring> Falcon_9::Falcon_9() Loading ScreenController.cpp +2 −0 Original line number Diff line number Diff line #include <iostream> #include "ScreenController.h" #include <cstring> ScreenController::ScreenController(OpenSpace &s, Falcon_9 &f, Enemies &e, sf::RenderWindow &w) :space(s), falcon(f), enemies(e), window(w) { if (!back_ground_txture.loadFromFile("../IMG/main_manu.png")) { std::cerr << strerror(errno) << std::endl; Loading Loading
Enemy.cpp +1 −0 Original line number Diff line number Diff line #include <iostream> #include "Enemy.h" #include <cstring> Enemy::Enemy(GameMode mode) { Loading
Falcon_9.cpp +1 −0 Original line number Diff line number Diff line #include <iostream> #include "Falcon_9.h" #include "sstream" #include <cstring> Falcon_9::Falcon_9() Loading
ScreenController.cpp +2 −0 Original line number Diff line number Diff line #include <iostream> #include "ScreenController.h" #include <cstring> ScreenController::ScreenController(OpenSpace &s, Falcon_9 &f, Enemies &e, sf::RenderWindow &w) :space(s), falcon(f), enemies(e), window(w) { if (!back_ground_txture.loadFromFile("../IMG/main_manu.png")) { std::cerr << strerror(errno) << std::endl; Loading